Following the viewing and analysis of both the film, AI, and the original story, Pinocchio, one can connect the two plots by reevaluating their connection to the overall discussion of advancing technology and its display through the creation of a fictional “enchanted” or “robotic” boy. Through both narratives, the viewer follows as a “created” boy undergoes an extensive journey defining the aspects of their identity that bring them closer to the reality of being human. With the rapid evolution of advancing technology within our world, now, more than ever, one must begin to evaluate the dangers and impact any form of artificial intelligence could present to our species. These two media displays allow audiences to ponder these possibilities and more seriously contemplate the negative or positive repercussions of this exploration. The Adventures of Pinocchio , written in 1881by Carlo Collodi, tells the story of a poor carpenter longing to create a marionett...
Pro Blue Pill: -to live in a state of fear or feel like you are a member of the losing side does not help an individual achieve a fulfilling life -I don’t believe the blue bill represents the ignorance of all just ignorance of some -when unplugged you see every lie and every truth -in real life, you don’t know everything or nothing -people in this state of ignorance can still, have power (old money, those in line for the throne, trust fund babies, etc.) -if you don’t know about a problem who cares about solving it -Rene Descartes - Cartesian Method 1. Intro 2. Thesis = Blue Pill 3. Antithesis = Red Pill ...
link to presentation: https://docs.google.com/presentation/d/1iLjrddcu6weniy0eQOADJaGjrzESvlqwrsJ3_C2-Gyo/edit?usp=sharing I found that by thinking of video games in a more generalized sense and identifying how we as a species have altered the way we develop connections and communicate with each other we can see how this will affect our future. While in past generations adolescents would form bonds and friendships through outdoor activities and in person conversations. Today most kids choose to spend their free time playing videogames or through some form of virtual entertainment. This speaks to the way our world is progressively changing through the ways in which technology is changing with us. I connected the virtual character to my real self by identifying the possible freedoms we each have in altering our appearance in some way. While this only goes so far, I found it interesting to think about the ways in which we choose to ...
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